There are four types of weapon in the game: melee, projectile, energy and thrown explosives. Each non-melee weapon has a specific type of ammuntion that can either be found or purchased.
The statistics for each weapon are:
- Damage: This is the damage points caused by the weapon and in the case of blast weapons there is a radius of damage - near, close and direct hit.
- Ammo Capacity: Number of shots/bullets in the magazine.
- Speed: The speed at which the projectile moves when fired or thrown at a target.
- Price: The cost to purchase the weapon at a shop.