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Klingon

Star Trek: The Next Generation: Klingon Honor Guard was developed and published by MicroProse using the Unreal engine and released in 1998. It is the second Star Trek first-person shooter, after Star Trek: Generations from 1997, and before Star Trek: Voyager - Elite Force by Raven Software in 2000. The Unreal engine would also be used for Star Trek: Deep Space Nine: The Fallen in 2000.

Missions[]

  • Mission - 01 - The Battle of Tongs've
  • Mission - 02 - The Assassins
  • Mission - 03 - Rure Penthe
  • Mission - 04 - Rure Penthe 2
  • Mission - 05 - The Prison
  • Mission - 06A - The Warden
  • Mission - 06B - The Warden
  • Mission - 07A - Qualon II
  • Mission - 07B - Qualon II
  • Mission - 08 - Space Station
  • Mission - 09A - Thress
  • Mission - 09B - Thress
  • Mission - 10 - The Kor'Van
  • Mission - 11 - Rendez Vous
  • Mission - 12 - The Fek'Lhr
  • Mission - 13 - Krax
  • Mission - 14 - Praxis
  • Mission - 15 - The Crew Complex
  • Mission - 16 - The Reactor
  • Mission - 17 - Warehouse
  • Mission - 18A - The Sisters
  • Mission - 18B - The Sisters
  • Mission - 18C - The Truth
  • Mission - 19 - Vengeance
  • Mission - 20A - The Gauntlet
  • Mission - 20B - The Gauntlet
  • Mission - 20C - Blood Oath