
Shogo - Mobile Armour Division was developed by Monolith Productions and released in September 1998. It was the first game to use Monolith's new in-house LithTech engine, quickly followed by Blood II: The Chosen in October 1998.
It has heavy influences from Japanese anime, particularly Patlabor, Appleseed, the various Gundam series and other real robot mecha properties. However, it also follows many standard first person shooter conventions, allowing it to appeal to more than just fans of anime and mecha. The game allows you to pilot several large mobile combat armours, as well as perform missions on-foot.
Shogo was ported to the Amiga PowerPC platform in 2001 by Hyperion Entertainment. Hyperion also made the Apple Macintosh and the Linux port of Shogo. A version for BeOS was also once in production back in 1999 by Be Inc. and Wildcard Design.
Two expansion packs, Shugotenshi and Legacy of the Fallen, were cancelled after the game under-performed commercially.


