SNES: The Super Nintendo version was developed and published by Williams Entertainment, and came in with colored cartridges with its worldwide release (Red in the USA). This port was mostly known for its high pixelation, and all around low frame-rate. There are a also notably a lack of texture mapping on the floors and ceilings. The monsters have been programmed to only face the character, so stealth and infighting is absent. The player cannot save in the game, due to a lack of a back-up system (so that means the player must start from the beginning at all times). It does however, feature all the enemies (minus the Spectres') and also features a multiplayer (if an XBAND modem is present).